Hello. This is a small part of my work on Assassin's Creed Valhalla. This post is focused on the 2 monasteries that I did for the game.
This is my 10th shipped project with Ubisoft and I am very happy for the opportunity to work on such a massive title once again.
The images that you see are from 2 regions in England and the player can select to raid these locations with his crew.
My work on these 2 areas includes - terrain and material painting, adjustments to the composition and the big shapes, prop placement, vegetation placement, work with groups and decal pass.
The initial art pass was done by Welmer Blom for the 1st one and Nikolay Valchev for the 2nd one. Level design - Kalin Georgiev, Radina Atanasova and Katya Pateva. Art lead - Biser Parashkevov. Art direction - Eddie Bennun